CREATIVE TECHNOLOGIST / ARTIST / XR DEVELOPER

Creative computing
rooted in - fine art.

I build interactive, data-driven, real-time installations, applications and gamified systems that turn the audience’s body into an interface—giving them agency to become an integral part of the work. Through interaction and gameplay, I create experiences that invite participation, learning and awareness.

Explore my work
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01

Selected work

When Worlds Collide project 01

INTERACTION / GENERATIVE

When Worlds Collide

An experimental interactive system exploring recursive growth and human interaction.

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The Warming Table 02

MIXED REALITY GAME / CLIMATE CHANGE / LEARNING THROUGH GAME PLAY / COLLABORATIVE WORK

The Warming Table

A computational exploration of symmetry, repetition and emergent visual structures.

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Identity 03

MIXED REALITY / ROBOTICS / PHYSICAL COMPUTING/ DIGITAL PUPPETEERING

Venus Fly Trap

An evolving visual environment generated from simple rules and recursive behaviours.

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Identity 04

EXPERIMENT / SYSTEM

Identity

An evolving visual environment generated from simple rules and recursive behaviours.

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Identity 05

EXPERIMENT / MOTION CPATURE

Virtual Twin

An evolving visual environment generated from simple rules and recursive behaviours.

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02

About

Portrait of Kewin Skrzekut

I am a designer and creative technologist interested in the space between design, technology and computation.

My practice explores generative systems, interaction, visual experimentation and digital experiences.

I enjoy creating systems where the final outcome isn't completely predetermined, but emerges through rules, interaction and time.

03

Contact

Creating experiences that turn participation into a catalyst for