01
INTERACTION / GENERATIVE
When Worlds Collide
An experimental interactive system exploring recursive growth and human interaction.
View project →CREATIVE TECHNOLOGIST / ARTIST / XR DEVELOPER
I build interactive, data-driven, real-time installations, applications and gamified systems that turn the audience’s body into an interface—giving them agency to become an integral part of the work. Through interaction and gameplay, I create experiences that invite participation, learning and awareness.
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01
INTERACTION / GENERATIVE
An experimental interactive system exploring recursive growth and human interaction.
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02
MIXED REALITY GAME / CLIMATE CHANGE / LEARNING THROUGH GAME PLAY / COLLABORATIVE WORK
A computational exploration of symmetry, repetition and emergent visual structures.
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03
MIXED REALITY / ROBOTICS / PHYSICAL COMPUTING/ DIGITAL PUPPETEERING
An evolving visual environment generated from simple rules and recursive behaviours.
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04
EXPERIMENT / SYSTEM
An evolving visual environment generated from simple rules and recursive behaviours.
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05
EXPERIMENT / MOTION CPATURE
An evolving visual environment generated from simple rules and recursive behaviours.
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I am a designer and creative technologist interested in the space between design, technology and computation.
My practice explores generative systems, interaction, visual experimentation and digital experiences.
I enjoy creating systems where the final outcome isn't completely predetermined, but emerges through rules, interaction and time.